Sonia Coronado Cuesta

Seasoned music designer currently working at PlayStation. Career spans six years with experience in game audio music leadership, cross-disciplinary creative collaborations between composers, dialogue designers, and sound designers, and developing editing and implementation resources. Shipped multiple AAA titles as a key contributor for audio teams in design and lead roles. Skilled in vision-keeping, process improvement for game music production, recording pipelines, and technical music design.

Skills

  • Music Production Leadership
  • Music Design and Implementation
  • Composition and Orchestration
  • Arranging and Editing
  • Documentation
  • Communication
  • Relationship Building
  • Creative Mentorship
  • Wwise
  • Pro Tools
  • Sibelius
  • Finale
  • Logic Pro
  • Microsoft Excel
  • PowerPoint
  • Confluence
  • Jira
  • Perforce

Experience

  • Senior Music Designer

    PlayStation Studios™ Creative Arts

    6/1/2019 - Present

Education

  • Master of Music, Screen Scoring

    University of Southern California

    1/1/2019 - 12/31/2019 Los Angeles, CA

  • Bachelor of Music, Film Scoring and Performance

    Berklee College of Music

    1/1/2018 - 12/31/2018 Boston, MA

Projects

  • Music Production Lead, God of War Ragnarök (2023)

    PlayStation

    1/1/2023 - 12/31/2023 Los Angeles, USA

  • Music Editor, Ghost of Tsushima (2020)

    PlayStation

    1/1/2020 - 12/31/2020 Los Angeles, USA